Another flaw of the 3.5 system is that, as a general rule, high-level (12+) casters far exceed the power of high-level fighters. The […]
Today’s blog will discuss our guiding principles for addressing some of these concerns. I’m not going to get into the details of the crunchy fixes today; instead, I will outline the overarching principles and give some examples of where the base game violates that for us. We want to emphasize simplicity, depth, engagement, and speed.